About Monomi Parkleaficon


Monomi Park is an independent game development studio located in San Mateo, CA. We are currently developing our first game, Slime Rancher. Slime Rancher has been a critical and commercial success, among Steam's best sellers for 2016 and 2017.

Monomi Park has a laid-back atmosphere, fantastic health insurance for all employees, does not crunch, and values the voice of every member of our team.

Senior Game Designerleaficon


Monomi Park is seeking a talented Senior Game Designer to join our team!

We’re looking for a Senior Game Designer to join the development team of our hit game, Slime Rancher, and to help us with the exciting games we cook up in the future.

In this role you will design player experiences from end to end including defining gameplay goals and tuning related features. As a Senior Game Designer, you will collaborate with other studio teams to drive projects from initial design to final production.

This is a full-time position on-site in our San Mateo, California office.

As a Senior Game Designer, you will do the following at Monomi Park:

  • Work with the Design and Development teams to create new content and features that drive player engagement.
  • Write game descriptive text and dialogue.
  • Own all aspects of level design from white boxing environments to world building with finished environment art assets.
  • Drive and clearly communicate design vision to cross-disciplinary teams including art, engineering, quality assurance, and community.
  • Iterate on designs based on internal/external playtests, game metrics, team and community input.
  • Be a proactive member of the Design team, brainstorming and developing designs, and providing feedback to other designers.
  • Adhere to budget, schedule and performance constraints.

To be considered, you need the following:

  • At least 7 years of game design experience on a development team.
  • Have shipped a title built on Unreal or Unity.
  • Experience with world building and good level design sensibilities.
  • Strong creative writing ability and experience developing game narratives and dialogue.
  • Strong design skills with a deep understanding of game mechanics and game flow.
  • Ability to write and manage design documentation.
  • Have contributed to project design throughout the product lifecycle.
  • Strong communication and leadership skills.

Bonus qualities that will give you an edge:

  • Scripting experience.
  • Intimate knowledge of Slime Rancher and our community.

How to Apply:

Send an email to jobs@monomipark.com with the subject line 'Senior Game Designer Applicant: YOUR NAME' and if you have one, include a url to your portfolio in the body of the email. If attaching a resume, please format as a pdf or else include a link to your web resume. And just to make sure you’re paying attention, please include what game you’re currently playing in your cover letter.

We’ll be in touch if we feel your experience is a match for this position.


Game Engineerleaficon


Monomi Park is seeking a talented Game Engineer to join our team!

This is a full-time position on-site in our San Mateo, California office.

We’re looking for a Game Engineer to join development of our hit game, Slime Rancher, as well as the exciting games we cook up in the future. Candidates should be well-versed in software engineering practices, programming, debugging, optimization, and have an unquenchable, burning desire to make and play games!

Candidates should have the following qualities:

  • B.S. in Software Engineering, Computer Science, Computer Game Development, or related discipline.
  • 2+ years of professional experience in programming/software engineering.
  • Strong C#/C++ development and optimization skills.
  • The ability to collaborate within multidisciplinary teams.
  • Experience with modern software engineering tools such as source control systems.

Bonus qualities that give you an edge:

  • Experience with Unity 3D and/or the Unreal Engine.
  • Experience with networking, graphics, or physics systems.
  • Experience with modern game platforms (PC, Mac, Xbox One, PS4, Switch)

The position will be expected to perform the following at Monomi Park:

  • Play our awesome games and understand them intimately!
  • Implement new game features in conjunction with designers and artists.
  • Debug and optimize game logic to improve existing game features and performance.
  • Implement tools to enable designers and artists to prototype, experiment, and refine new gameplay features.

How to Apply:

Send an email to jobs@monomipark.com with the subject line 'Game Engineer Applicant: YOUR NAME' and if you have one, include a url to your portfolio in the body of the email. If attaching a resume, please format as a pdf or else include a link to your web resume. And just to make sure you’re paying attention, please include what game you’re currently playing in your cover letter.

We’ll be in touch if we feel your experience is a match for this position.


Senior Game Engineerleaficon


Monomi Park is seeking a talented Senior Game Engineer to join our team!

This is a full-time position on-site in our San Mateo, California office.

We’re looking for a Senior Game Engineer to join development of our hit game, Slime Rancher, as well as the exciting games we cook up in the future. Candidates should be well-versed in software engineering practices, programming, debugging, optimization, and have an unquenchable, burning desire to make and play games!

Candidates should have the following qualities:

  • B.S. in Software Engineering, Computer Science, Computer Game Development, or related discipline.
  • 6+ years of professional experience in programming/software engineering.
  • Strong C#/C++ development and optimization skills.
  • The ability to lead and collaborate within multidisciplinary teams.
  • Experience with software engineering tools such as source control systems, ticketing systems, and test frameworks.
  • Ability to see an entire feature through within a large code base.

Bonus qualities that give you an edge:

  • Experience with Unity 3D and/or the Unreal Engine.
  • Experience with networking, graphics, or physics systems.
  • Experience with modern game platforms (PC, Mac, Xbox One, PS4, Switch)

The position will be expected to perform the following at Monomi Park:

  • Play our awesome games and understand them intimately!
  • Implement new game features in conjunction with designers and artists.
  • Debug and optimize game logic to improve existing game features and performance.
  • Implement tools to enable designers and artists to prototype, experiment, and refine new gameplay features.
  • Lead and mentor game engineers and other team members.

How to Apply:

Send an email to jobs@monomipark.com with the subject line 'Senior Game Engineer Applicant: YOUR NAME' and if you have one, include a url to your portfolio in the body of the email. If attaching a resume, please format as a pdf or else include a link to your web resume. And just to make sure you’re paying attention, please include what game you’re currently playing in your cover letter.

We’ll be in touch if we feel your experience is a match for this position.


3D Environment Artistleaficon


Monomi Park is seeking a talented 3D Environment Artist to join our team!

This is a full-time position on-site in our San Mateo, California office.

We’re looking for a 3D Environment Artist to join development of our hit game, Slime Rancher as well as the exciting games we cook up in the future. Candidates should be well-versed in 3D modeling, texturing, shader creation, and have an unquenchable, burning desire to make and play games!

Candidates should have the following qualities:

  • 2+ years experience developing art assets for video games
  • A portfolio that demonstrates a cohesive and unique eye for world building.
  • Experience with Maya, Adobe Photoshop, Unity
  • Clean and efficient UV mapping skills
  • Strong understanding of modular asset creation for assembling complex environments out of as few parts as possible.
  • Ability to comfortably work in Unity to assemble assets and package them for team collaboration.
  • Superb texturing skills, both hand painted and rendered, but a focus on style over realism.

Bonus qualities that give you an edge:

  • Experience with Unreal Engine, Zbrush, Substance Designer, and Shader Forge or Amplify
  • A deep understanding of Slime Rancher
  • Ability to create particle systems in Unity or Unreal

This position will be expected to perform the following at Monomi Park:

  • Play our awesome games and understand them intimately!
  • Create models and textures for stylized, realtime 3D environments using in-house, custom shaders
  • Collaborate with a small, nimble team of creatively driven game developers.
  • Match existing style guidelines for established projects.

How to Apply:

Send an email to jobs@monomipark.com with the subject line '3D Environment Artist Applicant: YOUR NAME' and include a url to your portfolio in the body of the email. Web portfolios and resumes are preferred. If attaching a resume, please format as a pdf. Do not attach portfolios.

We'll be in touch if we feel your experience is a match for this position.