About Monomi Parkleaficon


Monomi Park is an independent game development studio located in San Mateo, CA. We are currently developing our first game, Slime Rancher. Slime Rancher has been a critical and commercial success, among Steam's best sellers for 2016 and 2017.

Monomi Park has a laid-back atmosphere, fantastic health insurance for all employees, does not crunch, and values the voice of every member of our team.

Game Engineerleaficon


Monomi Park is seeking a talented Game Engineer to join our team!

This is a full-time position on-site in our San Mateo, California office.

We’re looking for a Game Engineer to join development of our hit game, Slime Rancher, as well as the exciting games we cook up in the future. Candidates should be well-versed in software engineering practices, programming, debugging, optimization, and have an unquenchable, burning desire to make and play games!

Candidates should have the following qualities:

  • B.S. in Software Engineering, Computer Science, Computer Game Development, or related discipline.
  • 2+ years of professional experience in programming/software engineering.
  • Strong C#/C++ development and optimization skills.
  • The ability to collaborate within multidisciplinary teams, because making games is a collaborative process through and through!
  • Experience with modern software engineering tools such as source control systems.

Bonus qualities that give you an edge:

  • Experience with Unity 3D and/or the Unreal Engine.
  • Experience with networking, graphics, or physics systems.
  • Experience with modern game platforms (PC, Mac, Xbox One, PS4, Switch)

The position will be expected to perform the following at Monomi Park:

  • Play our awesome games and understand them intimately!
  • Implement new game features in conjunction with designers and artists.
  • Debug and optimize game logic to improve existing game features and performance.
  • Implement tools to enable designers and artists to prototype, experiment, and refine new gameplay features.

How to Apply:

Send an email to jobs@monomipark.com with the subject line 'Game Engineer Applicant: YOUR NAME' and if you have one, include a url to your portfolio in the body of the email. If attaching a resume, please format as a pdf or else include a link to your web resume. And just to make sure you’re paying attention, please include what game you’re currently playing in your cover letter.

We’ll be in touch if we feel your experience is a match for this position.


Senior Game Engineerleaficon


Monomi Park is seeking a talented Senior Game Engineer to join our team!

This is a full-time position on-site in our San Mateo, California office.

We’re looking for a Senior Game Engineer to join development of our hit game, Slime Rancher, as well as the exciting games we cook up in the future. Candidates should be well-versed in software engineering practices, programming, debugging, optimization, and have an unquenchable, burning desire to make and play games!

Candidates should have the following qualities:

  • B.S. in Software Engineering, Computer Science, Computer Game Development, or related discipline.
  • 6+ years of professional experience in programming/software engineering.
  • Strong C#/C++ development and optimization skills.
  • The ability to lead and collaborate within multidisciplinary teams, because making games is a collaborative process through and through!
  • Experience with modern software engineering tools such as source control systems.

Bonus qualities that give you an edge:

  • Experience with Unity 3D and/or the Unreal Engine.
  • Experience with networking, graphics, or physics systems.
  • Experience with modern game platforms (PC, Mac, Xbox One, PS4, Switch)

The position will be expected to perform the following at Monomi Park:

  • Play our awesome games and understand them intimately!
  • Implement new game features in conjunction with designers and artists.
  • Debug and optimize game logic to improve existing game features and performance.
  • Implement tools to enable designers and artists to prototype, experiment, and refine new gameplay features.
  • Lead and mentor game engineers and other team members.

How to Apply:

Send an email to jobs@monomipark.com with the subject line 'Senior Game Engineer Applicant: YOUR NAME' and if you have one, include a url to your portfolio in the body of the email. If attaching a resume, please format as a pdf or else include a link to your web resume. And just to make sure you’re paying attention, please include what game you’re currently playing in your cover letter.

We’ll be in touch if we feel your experience is a match for this position.


3D Environment Artistleaficon


Monomi Park is seeking a talented 3D Environment Artist to join our team!

This is a full-time position on-site in our San Mateo, California office.

We’re looking for a 3D Environment Artist to join development of our hit game, Slime Rancher as well as the exciting games we cook up in the future. Candidates should be well-versed in 3D modeling, texturing, shader creation, and have an unquenchable, burning desire to make and play games!

Candidates should have the following qualities:

  • 2+ years experience developing art assets for video games
  • A portfolio that demonstrates a cohesive and unique eye for world building.
  • Experience with Maya, Adobe Photoshop, Unity
  • Clean and efficient UV mapping skills
  • Strong understanding of modular asset creation for assembling complex environments out of as few parts as possible.
  • Ability to comfortably work in Unity to assemble assets and package them for team collaboration.
  • Superb texturing skills, both hand painted and rendered, but a focus on style over realism.

Bonus qualities that give you an edge:

  • Experience with Unreal Engine, Zbrush, Substance Designer, and Shader Forge or Amplify
  • A deep understanding of Slime Rancher
  • Ability to create particle systems in Unity or Unreal

This position will be expected to perform the following at Monomi Park:

  • Play our awesome games and understand them intimately!
  • Create models and textures for stylized, realtime 3D environments using in-house, custom shaders
  • Collaborate with a small, nimble team of creatively driven game developers.
  • Match existing style guidelines for established projects.

How to Apply:

Send an email to jobs@monomipark.com with the subject line '3D Environment Artist Applicant: YOUR NAME' and include a url to your portfolio in the body of the email. Web portfolios and resumes are preferred. If attaching a resume, please format as a pdf. Do not attach portfolios.

We'll be in touch if we feel your experience is a match for this position.


3D Character Artistleaficon


Monomi Park is seeking a talented 3D Character Artist to join our team!

This is a full-time position on-site in our San Mateo, California office.

We’re looking for a 3D Character Artist to join development of our hit game, Slime Rancher, as well as the exciting games we cook up in the future. Candidates should be well-versed in 3D modeling, texturing, shader creation, and have an unquenchable, burning desire to make and play games!

Candidates should have the following qualities:

  • 3+ years professional game development experience.
  • A portfolio that demonstrates a unique eye for characters: Monomi Park is anything but generic!
  • Experience with Maya, Adobe Photoshop, and Unity
  • Ability to comfortably work in Unity to assemble assets and package them for team collaboration.
  • Superb character rendering skills, both hand painted and sculpted, but a focus on style over realism.
  • Experience creating non-human characters.
Bonus qualities that give you an edge:
  • Experience with Unreal Engine, Zbrush, Substance Designer, and Amplify or equivalent software
  • A deep understanding of Slime Rancher
  • Knowledgeable at building character rigs that are adaptive and easy to use.
  • Skilled at character animation.
The position will be expected to perform the following at Monomi Park:
  • Play our awesome games and understand them intimately!
  • Create models and textures for stylized, real time 3D characters using in-house, custom shaders
  • Collaborate with a small, nimble team of creatively driven game developers.
  • Match existing style guidelines for established projects.

How to Apply:

Send an email to jobs@monomipark.com with the subject line '3D Character Artist Applicant: YOUR NAME' and if you have one, include a url to your portfolio in the body of the email.

If attaching a resume, please format as a pdf or else include a link to your web resume. And just to make sure you’re paying attention, please include what game you’re currently playing in your cover letter.

We’ll be in touch if we feel your experience is a match for this position.