About Monomi Parkleaficon


Monomi Park is an independent game development studio located in San Mateo, CA. We are currently developing our first game, Slime Rancher. Slime Rancher has been a critical and commercial success, among Steam's best sellers for 2016 and 2017.

Monomi Park has a laid-back atmosphere, fantastic health insurance for all employees, does not crunch, and values the voice of every member of our team.

Graphics Engineerleaficon


Monomi Park is seeking a talented Graphics Engineer to join our team.

We’re looking for a Graphics Engineer to join development of our hit game, Slime Rancher, as well as the exciting games we cook up in the future. Candidates should be well-versed in software engineering practices, programming, debugging and optimization.

As Graphics Engineer, you will collaborate closely with our artists and engineers to create and develop visual content for our flagship game, Slime Rancher and potential future releases. You should be passionate about writing high-performance code using cutting-edge real time rendering systems. You should possess an independent mindset with ownership over the rendering pipeline, as well as excellent interpersonal skills in order to collaborate within our growing but close-knit team.

The position will be expected to perform the following at Monomi Park:

  • Play our games and understand them intimately.
  • Design and implement new visual features in real-time rendering
  • Design, implement, and iterate on development tools for artists
  • Collaborate with artists, designers and other engineers to develop and refine key systems
  • Manage performance profiling and optimization tasks and provide guidance to the art and design teams regarding performance costs.
  • Evaluate and support the creation of custom shaders for in-game special effects
  • Provide support and assistance in the implementation of compute shader-based solutions for various in-game systems
  • Write robust and easy to maintain code for multiple projects at once
  • Identify and resolve pipeline issues and discover opportunities for improvement
  • Work with the QA team to debug and resolve graphical issues over a range of recent consoles

Candidates should have the following qualities:

  • Bachelor’s degree in Computer Science, Computer Graphics, Computer Engineering, or related field
  • 5+ years of relevant experience
  • Strong 3D math skills and the understanding of 3D game engine design and various rendering techniques
  • Experience with deferred rendering pipelines
  • Experience with performance profiling and optimization
  • Excellent interpersonal skills and comfortable working in a highly collaborative environment
  • Self-motivated under limited supervision

Bonus Skills:

  • Experience with the C# programming language
  • Experience developing with Unity
  • Experience working with Unity's HDRP and SRP
  • Experience working with compute shaders and GPU processing jobs

How to Apply:

Send an email to jobs@monomipark.com with the subject line 'Graphics Engineer Applicant: YOUR NAME' and if you have one, include a url to your portfolio in the body of the email. If attaching a resume, please format as a pdf or else include a link to your web resume. And just to make sure you’re paying attention, please include what game you’re currently playing in your cover letter.

We’ll be in touch if we feel your experience is a match for this position.


Senior Game Engineerleaficon


Monomi Park is seeking a talented Senior Game Engineer to join our team!

We’re looking for a Senior Game Engineer to join development of Slime Rancher. Candidates should also be well-versed in software engineering practices, programming, debugging, optimization, and have a spirit to pursue creating original experiences.

Candidates should have the following qualities:

  • B.S. in Software Engineering, Computer Science, Computer Game Development, or related discipline.
  • 5+ years of professional experience in programming/software engineering.
  • Robust C# development and optimization skills.
  • The ability to collaborate within multidisciplinary teams.
  • Experience with modern software engineering tools such as source control systems.
  • Experience with modern game platforms (PC, Mac, Xbox One, PS4, Switch)

Bonus qualities we also value:

  • Experience with build pipelines and related tools, such as Jenkins.
  • Experience with networking, graphics, or physics systems.
  • Experience with game engines, such as Unity or Unreal.

The position will be expected to perform the following at Monomi Park:

  • Play our awesome games and understand them intimately!
  • Ensure our games work properly on a wide variety of platforms.
  • Implement new game features in conjunction with designers and artists.
  • Debug and optimize game logic to improve existing game features and performance.
  • Implement tools to enable designers and artists to prototype, experiment, and refine new gameplay features.

How to Apply:

Send an email to jobs@monomipark.com with the subject line 'Senior Game Engineer Applicant: YOUR NAME' and if you have one, include a url to your portfolio in the body of the email. If attaching a resume, please format as a pdf or else include a link to your web resume. And just to make sure you’re paying attention, please include what game you’re currently playing in your cover letter.

We’ll be in touch if we feel your experience is a match for this position.


Game Engineerleaficon


Monomi Park is seeking talented Game Engineers to join our team!

We’re looking for Game Engineers to join development of an unannounced project. Candidates should also be well-versed in software engineering practices, programming, debugging, optimization, and a spirit to pursue creating original experiences.

Candidates should have the following qualities:

  • B.S. in Software Engineering, Computer Science, Computer Game Development, or related discipline.
  • 3+ years of professional experience in programming/software engineering.
  • Robust C# development and optimization skills.
  • The ability to collaborate within multidisciplinary teams.
  • Experience with modern software engineering tools such as source control systems.

Bonus qualities we also value:

  • Experience with networking, graphics, or physics systems.
  • Experience with modern game platforms (PC, Mac, Xbox One, PS4, Switch)
  • Experience with game engines, such as Unity or Unreal.

The position will be expected to perform the following at Monomi Park:

  • Play our awesome games and understand them intimately!
  • Implement new game features in conjunction with designers and artists.
  • Debug and optimize game logic to improve existing game features and performance.
  • Implement tools to enable designers and artists to prototype, experiment, and refine new gameplay features.

How to Apply:

Send an email to jobs@monomipark.com with the subject line 'Game Engineer Applicant: YOUR NAME' and if you have one, include a url to your portfolio in the body of the email. If attaching a resume, please format as a pdf or else include a link to your web resume. And just to make sure you’re paying attention, please include what game you’re currently playing in your cover letter.

We’ll be in touch if we feel your experience is a match for this position.