Founded in 2014 in sunny San Mateo, California, Monomi Park is a tiny bastion for wild dreamers and mad creators. We are currently developing our first project, Slime Rancher, a game for PC, Mac, and Linux. The last slime census tallied 11,356 slimes. Against our better judgement, this number continues to rise.


Nick Popovich
Co-founder, CEO
Mike Thomas
Co-founder, CTO
Ian McConville
Art Director
Matt Kramer
Game Engineer
Chris Lum
Game Designer
Victoria Joh
Game Artist
Harry Mack
Kara Holmes
Communications Manager
Bryan Chacosky
Game Engineer

Slime Rancherleaficon

Our first project, Slime Rancher, is a frantic, chaotic, and very silly game for PC, Mac, Linux, XBox One, and soon to be Playstation 4.

Slime Rancher is the tale of Beatrix LeBeau, a plucky, young rancher who sets out for a life a thousand light years away from Earth on the 'Far, Far Range' where she tries her hand at making a living wrangling slimes. With a can-do attitude, plenty of grit, and her trusty vacpack, Beatrix attempts to stake a claim, amass a fortune, and avoid the continual peril that looms from the rolling, jiggling avalanche of slimes around every corner.

Follow development of Slime Rancher on the official Monomi Park Blog, visit the Slime Rancher page, or participate in the discussion on the Slime Rancher forums


Subscribe to the Monomi Park newsletter for the latest on Slime Rancher!